* build: Welcome ESM and Bye Bye UMD
* remove package
* create unbundled esm build
* update script for example
* fix typo
* dummy commit
* update autorelease script to build esm
* revert dummy commit
* move react, react-dom and testing library to dev dependencies
* remove entry.js, publicPath and yarn install:deps script
* fix
* upgrade esbuild to fix glob import error for locales
* remove webpack chunk names as thats not needed anymore
* marking the code sideeffects free
* make the library tree-shakeable and move fonts to fonts directory
* allow side effects for css, scss files
* remove tree-shaking
* comment code for tree shaking
* move to vite for example
* bye bye webpack
* ignore ts
* separate build and output dir
* use esbuild for creating bundle for example
* update output dir
* lint
* create browser dev build with source maps and prod with minification
* add dev and prod builds for bundler
* lint
* update script
* remove await
* load prod build
* create minified build in dist
* prod and dev builds using export field
* remove import.meta
* dummy
* define import.meta prod and dev
* fix
* export types
* add types field
* typo
* lint
* Update scripts/buildPackage.js
* move types inside export
* newline
* init
* add: vite dev build working
* fix: href serving from public
* feat: add ejs plugin
* feat: migrated env files and ejs templating
* chore: add types related to envs
* chore: add vite-env types
* feat: support vite pwa
* chore: upgrade vite pwa
* chore: pin node version to 16.18.1
* chore: preserve use of nodejs 14
* refactor: preserve REACT_APP as env prefix
* chore: support esm environment variables
* fix ts config
* use VITE prefix and remove vite-plugin-env-compatible
* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax
* lint
* remove import.meta.env in main.js
* set debug flag to false
* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite
* integrate vitest-ui
* fix most of teh test
* snaps
* Add script for testing with vite ui
* fix all tests related to mocking
* fix more test
* fix more
* fix flip.test.tsx
* fix contentxmenu snaps
* fix regression snaps
* fix excalidraw.test.tsx and this makes all tests finally pass :)
* use node 16
* specify node version
* use node 16 in lint as well
* fix mobile.test.tsx
* use node 16
* add style-loader
* upgrade to node 18
* fix lint package.json
* support eslint with vite
* fix lint
* fix lint
* fix ts
* remove pwa/sw stuff
* use env vars in EJS the vite way
* fix lint
* move remainig jest mock/spy to vite
* don't cache locales
* fix regex
* add fonts cache
* tweak
* add custom service worker
* upgrade vite and create font cache again
* cache fonts.css and locales
* tweak
* use manifestTransforms for filtering locales
* use assets js pattern for locales
* add font.css to globIgnore so its pushed to fonts cache
* create a separate chunk for locales with rollup
* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache
* push sourcemaps in production
* add comments in config
* lint
* use node 18
* disable pwa in dev
* fix
* fix
* increase limit of bundle
* upgrade vite-pwa to latest
* remove public/workbox so workbox assets are not precached
* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode
* tweak regex
* remove happy-dom as its not used
* add comment
* use any instead of ts-ignore
* cleanup
* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0
* use same theme color present in entry point
* remove vite-plugin-eslint as it improves DX significantly
* integrate vite-plugin-checker for ts errors
* add nabla/vite-plugin-eslint
* use eslint from checker only
* add env variable VITE_APP_COLLAPSE_OVERLAY for collapsing the checker overlay
* tweak vite checker overlay badge position
* Enable eslint behind flag as its not working well with windows with non WSL
* make port configurable
* open the browser when server ready
* enable eslint by default
---------
Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
* init
* add: vite dev build working
* fix: href serving from public
* feat: add ejs plugin
* feat: migrated env files and ejs templating
* chore: add types related to envs
* chore: add vite-env types
* feat: support vite pwa
* chore: upgrade vite pwa
* chore: pin node version to 16.18.1
* chore: preserve use of nodejs 14
* refactor: preserve REACT_APP as env prefix
* chore: support esm environment variables
* fix ts config
* use VITE prefix and remove vite-plugin-env-compatible
* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax
* lint
* remove import.meta.env in main.js
* set debug flag to false
* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite
* integrate vitest-ui
* fix most of teh test
* snaps
* Add script for testing with vite ui
* fix all tests related to mocking
* fix more test
* fix more
* fix flip.test.tsx
* fix contentxmenu snaps
* fix regression snaps
* fix excalidraw.test.tsx and this makes all tests finally pass :)
* use node 16
* specify node version
* use node 16 in lint as well
* fix mobile.test.tsx
* use node 16
* add style-loader
* upgrade to node 18
* fix lint package.json
* support eslint with vite
* fix lint
* fix lint
* fix ts
* remove pwa/sw stuff
* use env vars in EJS the vite way
* fix lint
* move remainig jest mock/spy to vite
* don't cache locales
* fix regex
* add fonts cache
* tweak
* add custom service worker
* upgrade vite and create font cache again
* cache fonts.css and locales
* tweak
* use manifestTransforms for filtering locales
* use assets js pattern for locales
* add font.css to globIgnore so its pushed to fonts cache
* create a separate chunk for locales with rollup
* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache
* push sourcemaps in production
* add comments in config
* lint
* use node 18
* disable pwa in dev
* fix
* fix
* increase limit of bundle
* upgrade vite-pwa to latest
* remove public/workbox so workbox assets are not precached
* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode
* tweak regex
* remove happy-dom as its not used
* add comment
* use any instead of ts-ignore
* cleanup
* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0
* use same theme color present in entry point
---------
Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
* Simple analytics for iframe and webpage
* added logic for tracking specific categories of events to reduce it
* enviroment vars clean up
* fix: lint for index.html
* Placed eraser into shape switcher (top toolbar).
Redesigned top toolbar.
* Redesigned zoom and undo-redo buttons.
* Started redesigning left toolbar.
* Redesigned help dialog.
* Colour picker now somewhat in line with new design
* [WIP] Changed a bunch of icons.
TODO: organise new icons.
* [WIP] Organised a bunch of icons. Still some to do
* [WIP] Started working on hamburger menu.
* Fixed some bugs with hamburger menu.
* Menu and left toolbar positioning.
* Added some more items to hamburger menu.
* Changed some icons.
* Modal/dialog styling & bunch of fixes.
* Some more dialog improvements & fixes.
* Mobile menu changes.
* Menu can now be closed with outside click.
* Collab avatars and button changes.
* Icon sizing. Left toolbar positioning.
* Implemented welcome screen rendering logic.
* [WIP] Welcome screen content + design.
* Some more welcome screen content and design.
* Merge fixes.
* Tweaked icon set.
* Welcome screen darkmode fix.
* Content updates.
* Various small fixes & adjustments.
Moved language selection into menu.
Fixed some problematic icons.
Slightly moved encryption icon.
* Sidebar header redesign.
* Libraries content rendering logic + some styling.
* Somem more library sidebar styling.
* Publish library dialog styling.
* scroll-back-to-content btn styling
* ColorPicker positioning.
* Library button styling.
* ColorPicker positioning "fix".
* Misc adjustments.
* PenMode button changes.
* Trying to make mobile somewhat usable.
* Added a couple of icons.
* Added some shortcuts.
* Prevent welcome screen flickering.
Fix issue with welcome screen interactivity.
Don't show sidebar button when docked.
* Icon sizing on smaller screens.
* Sidebar styling changes.
* Alignment button... well... alignments.
* Fix inconsistent padding in left toolbar.
* HintViewer changes.
* Hamburger menu changes.
* Move encryption badge back to its original pos.
* Arrowhead changes.
Active state, colours + stronger shadow.
* Added new custom font.
* Fixed bug with library button not rendering.
* Fixed issue with lang selection colours.
* Add tooltips for undo, redo.
* Address some dark mode contrast issues.
* (Re)introduce counter for selectedItems in sidebar
* [WIP] Tweaked bounding box colour & padding.
* Dashed bounding box for remote clients.
* Some more bounding box tweaks.
* Removed docking animation for now...
* Address some RTL issues.
* Welcome screen responsiveness.
* use lighter selection color in dark mode & align naming
* use rounded corners for transform handles
* use lighter gray for welcomeScreen text in dark mode
* disable selection on dialog buttons
* change selection button icon
* fix library item width being flexible
* library: visually align spinner with first section heading
* lint
* fix scrollbar color in dark mode & make thinner
* adapt properties panel max-height
* add shrotcut label to save-to-current-file
* fix unrelated `useOutsideClick` firing for active modal
* add promo color to e+ menu item
* fix type
* lowered button size
* fix transform handles raidus not accounting for zoom
* attempt fix for excal logo on safari
* final fix for excal logo on safari
* fixing fhd resolution button sized
* remove TODO shortcut
* Collab related styling changes.
Expanding avatar list no longer offsets top toolbar.
Added active state & collaborator count badge for collab button.
* Tweaked collab button active colours.
* Added active style to collab btn in hamburger menu
* Remove unnecessary comment.
* Added back promo link for non (signed in) E+ users
* Go to E+ button added for signed in E+ users.
* Close menu & dropdown on modal close.
* tweak icons & fix rendering on smaller sizes [part one]
* align welcomeScreen icons with other UI
* switch icon resize mq to `device-width`
* disable welcomeScreen items `:hover` when selecting on canvas
* change selection box color and style
* reduce selection padding and fix group selection styling
* improve collab cursor styling
- make name borders round
- hide status when "active"
- remove black/gray colors
* add Twitter to hamburger menu
* align collab button
* add shortcut for image export dialog
* revert yarn.lock
* fix more tabler icons
* slightly better-looking penMode button
* change penMode button & tooltip
* revert hamburger menu icon
* align padding on lang picker & canvas bg
* updated robot txt to allow twitter bot and fb bot
* added new OG and tweaked the OG state
* add tooltip to collab button
* align style for scroll-to-content button
* fix pointer-events around toolbar
* fix decor arrow positioning and RTL
* fix welcomeScreen-item active state in dark mode
* change `load` button copy
* prevent shadow anim when opening a docked sidebar
* update E+ links ga params
* show redirect-to-eplus welcomeScreen subheading for signed-in users
* make more generic
* add ga for eplus redirect button
* change copy and icons for hamburger export buttons
* update snaps
* trim the username to account for trailing spaces
* tweaks around decor breakpoints
* fix linear element editor test
* remove .env change
* remove `it.only`
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Maielo <maielo.mv@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
* Remove width/height from the ".excalidraw" container so it will sized automatically.
* updated all ref calculation to ".excalidraw" instead of parent since now ".excalidraw" will get resized
* Remove props width/height as its not needed anymore.
* Resize handler is also not needed anymore.
* Position absolute canvas due to #3379 (comment)
* move css to style and remove one extra rerendering
* factor out mock logic for test
* set height, width so as to avoid unnecessary updates of regression snap
* better mock
* better type checking and omit width,height from getDefaultAppState and also restore
* revert
* default to window dimensions in constructor
* update docs
* update
* update
* tweaks
* feat: set window.name in excalidraw app so library installation always opens on same tab & also support target for excalidraw libraries
* update changelog and readme
* Update public/index.html
Co-authored-by: David Luzar <luzar.david@gmail.com>
* use level 4 heading
* Update src/packages/excalidraw/README.md
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Use the web share target API
* Make requested changes
* Remove line
* Add application/json back
* Add application/vnd.excalidraw+json
* Add 'POST' check back
* Make requested changes
* Update src/appState.ts
Co-authored-by: Thomas Steiner <tomac@google.com>
* Update test
* Override initializeScene
* Use Excalidraw MIME type
* Minor fixes
* More MIME type tweaks
* More permissive file open
* Be overpermissive in file open
Co-authored-by: Thomas Steiner <tomac@google.com>
Co-authored-by: tomayac <steiner.thomas@gmail.com>
* fix: wrap excalidraw in position relative so that host need not add it explicitly to fix positioning when non zero offsets
* patch version
* Hide scrollbars on excalidraw container
* remove overflow hidden from index.html since its handled in excalidraw container
* review fix
* update changelog
* feat: expose variable window.EXCALIDRAW_ASSET_PATH to allow host define the path for excalidraw assets
No more __webpack_public_path__ needed explicitly in host and it will default to unpkg cdn if window.EXCALIDRAW_ASSET_PATH is not defined
* fix
* add public path
* add public path
* assign only when env not test
* read from package.json
* Append content hash to excalidraw-assets so cache bursting happens when version update
* update changelog and readme
* update