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fix: repair element bindings on restore (#5956)

* fix: repair element bindings on restore

* fix dropping non-text bound elements

* be more conservative
This commit is contained in:
David Luzar 2022-12-06 00:23:47 +01:00 committed by GitHub
parent 760fd7b3a6
commit fffd4957db
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@ -1,6 +1,7 @@
import {
ExcalidrawElement,
ExcalidrawSelectionElement,
ExcalidrawTextElement,
FontFamilyValues,
} from "../element/types";
import {
@ -16,7 +17,7 @@ import {
isInvisiblySmallElement,
refreshTextDimensions,
} from "../element";
import { isLinearElementType } from "../element/typeChecks";
import { isLinearElementType, isTextElement } from "../element/typeChecks";
import { randomId } from "../random";
import {
DEFAULT_FONT_FAMILY,
@ -235,6 +236,82 @@ const restoreElement = (
}
};
/**
* Repairs contaienr element's boundElements array by removing duplicates and
* fixing containerId of bound elements if not present. Also removes any
* bound elements that do not exist in the elements array.
*
* NOTE mutates elements.
*/
const repairContainerElement = (
container: Mutable<ExcalidrawElement>,
elementsMap: Map<string, Mutable<ExcalidrawElement>>,
) => {
if (container.boundElements) {
// copy because we're not cloning on restore, and we don't want to mutate upstream
const boundElements = container.boundElements.slice();
// dedupe bindings & fix boundElement.containerId if not set already
const boundIds = new Set<ExcalidrawElement["id"]>();
container.boundElements = boundElements.reduce(
(
acc: Mutable<NonNullable<ExcalidrawElement["boundElements"]>>,
binding,
) => {
const boundElement = elementsMap.get(binding.id);
if (boundElement && !boundIds.has(binding.id)) {
if (
isTextElement(boundElement) &&
// being slightly conservative here, preserving existing containerId
// if defined, lest boundElements is stale
!boundElement.containerId
) {
(boundElement as Mutable<ExcalidrawTextElement>).containerId =
container.id;
}
acc.push(binding);
boundIds.add(binding.id);
}
return acc;
},
[],
);
}
};
/**
* Repairs target bound element's container's boundElements array,
* or removes contaienrId if container does not exist.
*
* NOTE mutates elements.
*/
const repairBoundElement = (
boundElement: Mutable<ExcalidrawTextElement>,
elementsMap: Map<string, Mutable<ExcalidrawElement>>,
) => {
const container = boundElement.containerId
? elementsMap.get(boundElement.containerId)
: null;
if (!container) {
boundElement.containerId = null;
return;
}
if (
container.boundElements &&
!container.boundElements.find((binding) => binding.id === boundElement.id)
) {
// copy because we're not cloning on restore, and we don't want to mutate upstream
const boundElements = (
container.boundElements || (container.boundElements = [])
).slice();
boundElements.push({ type: "text", id: boundElement.id });
container.boundElements = boundElements;
}
};
export const restoreElements = (
elements: ImportedDataState["elements"],
/** NOTE doesn't serve for reconciliation */
@ -242,7 +319,7 @@ export const restoreElements = (
refreshDimensions = false,
): ExcalidrawElement[] => {
const localElementsMap = localElements ? arrayToMap(localElements) : null;
return (elements || []).reduce((elements, element) => {
const restoredElements = (elements || []).reduce((elements, element) => {
// filtering out selection, which is legacy, no longer kept in elements,
// and causing issues if retained
if (element.type !== "selection" && !isInvisiblySmallElement(element)) {
@ -260,6 +337,18 @@ export const restoreElements = (
}
return elements;
}, [] as ExcalidrawElement[]);
// repair binding. Mutates elements.
const restoredElementsMap = arrayToMap(restoredElements);
for (const element of restoredElements) {
if (isTextElement(element) && element.containerId) {
repairBoundElement(element, restoredElementsMap);
} else if (element.boundElements) {
repairContainerElement(element, restoredElementsMap);
}
}
return restoredElements;
};
const coalesceAppStateValue = <