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https://github.com/excalidraw/excalidraw.git
synced 2024-11-10 11:35:52 +01:00
feat: lock angle when editing linear elements with shift pressed (#5527)
Co-authored-by: Ryan <diweihao@bytedance.com>
This commit is contained in:
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@ -4130,6 +4130,7 @@ class App extends React.Component<AppProps, AppState> {
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const linearElementEditor =
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this.state.editingLinearElement || this.state.selectedLinearElement;
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const didDrag = LinearElementEditor.handlePointDragging(
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event,
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this.state,
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pointerCoords.x,
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pointerCoords.y,
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@ -4555,7 +4556,10 @@ class App extends React.Component<AppProps, AppState> {
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if (linearElementEditor !== this.state.selectedLinearElement) {
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this.setState({
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selectedLinearElement: linearElementEditor,
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selectedLinearElement: {
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...linearElementEditor,
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selectedPointsIndices: null,
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},
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suggestedBindings: [],
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});
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}
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@ -4891,9 +4895,9 @@ class App extends React.Component<AppProps, AppState> {
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isLinearElement(hitElement) &&
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// Don't set `selectedLinearElement` if its same as the hitElement, this is mainly to prevent resetting the `hoverPointIndex` to -1.
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// Future we should update the API to take care of setting the correct `hoverPointIndex` when initialized
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this.state.selectedLinearElement?.elementId !== hitElement.id
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prevState.selectedLinearElement?.elementId !== hitElement.id
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? new LinearElementEditor(hitElement, this.scene)
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: this.state.selectedLinearElement,
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: prevState.selectedLinearElement,
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},
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this.scene.getNonDeletedElements(),
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),
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@ -5,8 +5,14 @@ import {
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PointBinding,
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ExcalidrawBindableElement,
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} from "./types";
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import { distance2d, rotate, isPathALoop, getGridPoint } from "../math";
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import { getElementAbsoluteCoords } from ".";
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import {
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distance2d,
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rotate,
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isPathALoop,
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getGridPoint,
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rotatePoint,
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} from "../math";
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import { getElementAbsoluteCoords, getLockedLinearCursorAlignSize } from ".";
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import { getElementPointsCoords } from "./bounds";
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import { Point, AppState } from "../types";
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import { mutateElement } from "./mutateElement";
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@ -20,27 +26,32 @@ import {
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} from "./binding";
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import { tupleToCoors } from "../utils";
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import { isBindingElement } from "./typeChecks";
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import { shouldRotateWithDiscreteAngle } from "../keys";
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export class LinearElementEditor {
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public elementId: ExcalidrawElement["id"] & {
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public readonly elementId: ExcalidrawElement["id"] & {
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_brand: "excalidrawLinearElementId";
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};
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/** indices */
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public selectedPointsIndices: readonly number[] | null;
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public readonly selectedPointsIndices: readonly number[] | null;
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public pointerDownState: Readonly<{
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public readonly pointerDownState: Readonly<{
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prevSelectedPointsIndices: readonly number[] | null;
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/** index */
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lastClickedPoint: number;
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}>;
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/** whether you're dragging a point */
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public isDragging: boolean;
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public lastUncommittedPoint: Point | null;
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public pointerOffset: Readonly<{ x: number; y: number }>;
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public startBindingElement: ExcalidrawBindableElement | null | "keep";
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public endBindingElement: ExcalidrawBindableElement | null | "keep";
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public hoverPointIndex: number;
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public readonly isDragging: boolean;
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public readonly lastUncommittedPoint: Point | null;
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public readonly pointerOffset: Readonly<{ x: number; y: number }>;
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public readonly startBindingElement:
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| ExcalidrawBindableElement
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| null
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| "keep";
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public readonly endBindingElement: ExcalidrawBindableElement | null | "keep";
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public readonly hoverPointIndex: number;
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constructor(element: NonDeleted<ExcalidrawLinearElement>, scene: Scene) {
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this.elementId = element.id as string & {
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_brand: "excalidrawLinearElementId";
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@ -133,6 +144,7 @@ export class LinearElementEditor {
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/** @returns whether point was dragged */
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static handlePointDragging(
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event: PointerEvent,
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appState: AppState,
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scenePointerX: number,
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scenePointerY: number,
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@ -157,40 +169,72 @@ export class LinearElementEditor {
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linearElementEditor.pointerDownState.lastClickedPoint
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] as [number, number] | undefined;
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if (selectedPointsIndices && draggingPoint) {
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const newDraggingPointPosition = LinearElementEditor.createPointAt(
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element,
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scenePointerX - linearElementEditor.pointerOffset.x,
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scenePointerY - linearElementEditor.pointerOffset.y,
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appState.gridSize,
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);
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if (
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shouldRotateWithDiscreteAngle(event) &&
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selectedPointsIndices.length === 1 &&
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element.points.length > 1
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) {
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const selectedIndex = selectedPointsIndices[0];
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const referencePoint =
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element.points[selectedIndex === 0 ? 1 : selectedIndex - 1];
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const deltaX = newDraggingPointPosition[0] - draggingPoint[0];
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const deltaY = newDraggingPointPosition[1] - draggingPoint[1];
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let [width, height] = LinearElementEditor._getShiftLockedDelta(
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element,
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referencePoint,
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[scenePointerX, scenePointerY],
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appState.gridSize,
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);
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LinearElementEditor.movePoints(
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element,
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selectedPointsIndices.map((pointIndex) => {
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const newPointPosition =
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pointIndex === linearElementEditor.pointerDownState.lastClickedPoint
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? LinearElementEditor.createPointAt(
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element,
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scenePointerX - linearElementEditor.pointerOffset.x,
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scenePointerY - linearElementEditor.pointerOffset.y,
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appState.gridSize,
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)
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: ([
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element.points[pointIndex][0] + deltaX,
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element.points[pointIndex][1] + deltaY,
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] as const);
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return {
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index: pointIndex,
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point: newPointPosition,
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// rounding to stop the dragged point from jiggling
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width = Math.round(width);
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height = Math.round(height);
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LinearElementEditor.movePoints(element, [
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{
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index: selectedIndex,
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point: [width + referencePoint[0], height + referencePoint[1]],
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isDragging:
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pointIndex ===
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selectedIndex ===
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linearElementEditor.pointerDownState.lastClickedPoint,
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};
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}),
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);
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},
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]);
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} else {
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const newDraggingPointPosition = LinearElementEditor.createPointAt(
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element,
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scenePointerX - linearElementEditor.pointerOffset.x,
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scenePointerY - linearElementEditor.pointerOffset.y,
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appState.gridSize,
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);
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const deltaX = newDraggingPointPosition[0] - draggingPoint[0];
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const deltaY = newDraggingPointPosition[1] - draggingPoint[1];
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LinearElementEditor.movePoints(
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element,
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selectedPointsIndices.map((pointIndex) => {
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const newPointPosition =
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pointIndex ===
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linearElementEditor.pointerDownState.lastClickedPoint
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? LinearElementEditor.createPointAt(
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element,
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scenePointerX - linearElementEditor.pointerOffset.x,
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scenePointerY - linearElementEditor.pointerOffset.y,
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appState.gridSize,
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)
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: ([
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element.points[pointIndex][0] + deltaX,
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element.points[pointIndex][1] + deltaY,
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] as const);
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return {
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index: pointIndex,
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point: newPointPosition,
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isDragging:
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pointIndex ===
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linearElementEditor.pointerDownState.lastClickedPoint,
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};
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}),
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);
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}
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// suggest bindings for first and last point if selected
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if (isBindingElement(element, false)) {
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@ -244,10 +288,12 @@ export class LinearElementEditor {
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return editingLinearElement;
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}
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const bindings: Partial<
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Pick<
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InstanceType<typeof LinearElementEditor>,
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"startBindingElement" | "endBindingElement"
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const bindings: Mutable<
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Partial<
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Pick<
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InstanceType<typeof LinearElementEditor>,
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"startBindingElement" | "endBindingElement"
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>
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>
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> = {};
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@ -466,12 +512,30 @@ export class LinearElementEditor {
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return { ...linearElementEditor, lastUncommittedPoint: null };
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}
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const newPoint = LinearElementEditor.createPointAt(
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element,
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scenePointerX - linearElementEditor.pointerOffset.x,
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scenePointerY - linearElementEditor.pointerOffset.y,
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gridSize,
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);
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let newPoint: Point;
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if (shouldRotateWithDiscreteAngle(event) && points.length >= 2) {
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const lastCommittedPoint = points[points.length - 2];
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const [width, height] = LinearElementEditor._getShiftLockedDelta(
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element,
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lastCommittedPoint,
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[scenePointerX, scenePointerY],
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gridSize,
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);
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newPoint = [
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width + lastCommittedPoint[0],
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height + lastCommittedPoint[1],
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];
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} else {
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newPoint = LinearElementEditor.createPointAt(
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element,
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scenePointerX - linearElementEditor.pointerOffset.x,
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scenePointerY - linearElementEditor.pointerOffset.y,
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gridSize,
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);
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}
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if (lastPoint === lastUncommittedPoint) {
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LinearElementEditor.movePoints(element, [
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@ -756,9 +820,9 @@ export class LinearElementEditor {
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if (selectedOriginPoint) {
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offsetX =
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selectedOriginPoint.point[0] - points[selectedOriginPoint.index][0];
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selectedOriginPoint.point[0] + points[selectedOriginPoint.index][0];
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offsetY =
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selectedOriginPoint.point[1] - points[selectedOriginPoint.index][1];
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selectedOriginPoint.point[1] + points[selectedOriginPoint.index][1];
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}
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const nextPoints = points.map((point, idx) => {
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@ -821,6 +885,33 @@ export class LinearElementEditor {
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y: element.y + rotated[1],
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});
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}
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private static _getShiftLockedDelta(
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element: NonDeleted<ExcalidrawLinearElement>,
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referencePoint: Point,
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scenePointer: Point,
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gridSize: number | null,
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) {
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const referencePointCoords = LinearElementEditor.getPointGlobalCoordinates(
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element,
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referencePoint,
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);
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const [gridX, gridY] = getGridPoint(
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scenePointer[0],
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scenePointer[1],
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gridSize,
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);
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const { width, height } = getLockedLinearCursorAlignSize(
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referencePointCoords[0],
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referencePointCoords[1],
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gridX,
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gridY,
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);
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return rotatePoint([width, height], [0, 0], -element.angle);
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}
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}
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const normalizeSelectedPoints = (
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