mirror of
https://github.com/excalidraw/excalidraw.git
synced 2024-11-02 03:25:53 +01:00
This reverts commit 16263e942b7b690bb3e97340383009016129d489.
This commit is contained in:
parent
16263e942b
commit
3d2e59bfed
@ -4,10 +4,9 @@ import { KEYS } from "../keys";
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export const actionDeleteSelected: Action = {
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name: "deleteSelectedElements",
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perform: (elements, appState) => {
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perform: elements => {
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return {
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elements: deleteSelectedElements(elements),
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appState: { ...appState, elementType: "selection", multiElement: null },
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};
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},
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contextItemLabel: "labels.delete",
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@ -1,27 +0,0 @@
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import { Action } from "./types";
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import { KEYS } from "../keys";
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import { clearSelection } from "../scene";
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export const actionFinalize: Action = {
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name: "finalize",
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perform: (elements, appState) => {
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if (window.document.activeElement instanceof HTMLElement) {
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window.document.activeElement.blur();
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}
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return {
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elements: clearSelection(elements),
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appState: {
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...appState,
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elementType: "selection",
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draggingElement: null,
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multiElement: null,
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},
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};
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},
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keyTest: (event, appState) =>
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(event.key === KEYS.ESCAPE &&
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!appState.draggingElement &&
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appState.multiElement === null) ||
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((event.key === KEYS.ESCAPE || event.key === KEYS.ENTER) &&
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appState.multiElement !== null),
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};
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@ -23,8 +23,6 @@ export {
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actionClearCanvas,
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} from "./actionCanvas";
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export { actionFinalize } from "./actionFinalize";
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export {
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actionChangeProjectName,
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actionChangeExportBackground,
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@ -34,7 +34,7 @@ export class ActionManager implements ActionsManagerInterface {
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const data = Object.values(this.actions)
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.sort((a, b) => (b.keyPriority || 0) - (a.keyPriority || 0))
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.filter(
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action => action.keyTest && action.keyTest(event, appState, elements),
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action => action.keyTest && action.keyTest(event, elements, appState),
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);
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if (data.length === 0) return null;
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@ -29,8 +29,8 @@ export interface Action {
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keyPriority?: number;
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keyTest?: (
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event: KeyboardEvent,
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appState: AppState,
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elements: readonly ExcalidrawElement[],
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elements?: readonly ExcalidrawElement[],
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appState?: AppState,
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) => boolean;
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contextItemLabel?: string;
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contextMenuOrder?: number;
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@ -7,7 +7,6 @@ export function getDefaultAppState(): AppState {
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return {
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draggingElement: null,
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resizingElement: null,
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multiElement: null,
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editingElement: null,
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elementType: "selection",
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elementLocked: false,
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@ -27,9 +26,3 @@ export function getDefaultAppState(): AppState {
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name: DEFAULT_PROJECT_NAME,
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};
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}
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export function cleanAppStateForExport(appState: AppState) {
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return {
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viewBackgroundColor: appState.viewBackgroundColor,
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};
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}
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@ -1,16 +1,11 @@
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import { ExcalidrawElement } from "./types";
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import { rotate } from "../math";
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import { Drawable } from "roughjs/bin/core";
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import { Point } from "roughjs/bin/geometry";
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// If the element is created from right to left, the width is going to be negative
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// This set of functions retrieves the absolute position of the 4 points.
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// We can't just always normalize it since we need to remember the fact that an arrow
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// is pointing left or right.
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export function getElementAbsoluteCoords(element: ExcalidrawElement) {
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if (element.type === "arrow") {
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return getArrowAbsoluteBounds(element);
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}
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return [
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element.width >= 0 ? element.x : element.x + element.width, // x1
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element.height >= 0 ? element.y : element.y + element.height, // y1
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@ -34,95 +29,11 @@ export function getDiamondPoints(element: ExcalidrawElement) {
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return [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY];
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}
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export function getArrowAbsoluteBounds(element: ExcalidrawElement) {
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if (element.points.length < 2 || !element.shape) {
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const { minX, minY, maxX, maxY } = element.points.reduce(
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(limits, [x, y]) => {
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limits.minY = Math.min(limits.minY, y);
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limits.minX = Math.min(limits.minX, x);
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limits.maxX = Math.max(limits.maxX, x);
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limits.maxY = Math.max(limits.maxY, y);
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return limits;
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},
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{ minX: Infinity, minY: Infinity, maxX: -Infinity, maxY: -Infinity },
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);
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return [
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minX + element.x,
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minY + element.y,
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maxX + element.x,
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maxY + element.y,
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];
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}
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const shape = element.shape as Drawable[];
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const ops = shape[1].sets[0].ops;
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let currentP: Point = [0, 0];
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const { minX, minY, maxX, maxY } = ops.reduce(
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(limits, { op, data }) => {
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// There are only four operation types:
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// move, bcurveTo, lineTo, and curveTo
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if (op === "move") {
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// change starting point
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currentP = data as Point;
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// move operation does not draw anything; so, it always
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// returns false
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} else if (op === "bcurveTo") {
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// create points from bezier curve
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// bezier curve stores data as a flattened array of three positions
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// [x1, y1, x2, y2, x3, y3]
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const p1 = [data[0], data[1]] as Point;
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const p2 = [data[2], data[3]] as Point;
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const p3 = [data[4], data[5]] as Point;
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const p0 = currentP;
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currentP = p3;
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const equation = (t: number, idx: number) =>
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Math.pow(1 - t, 3) * p3[idx] +
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3 * t * Math.pow(1 - t, 2) * p2[idx] +
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3 * Math.pow(t, 2) * (1 - t) * p1[idx] +
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p0[idx] * Math.pow(t, 3);
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let t = 0;
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while (t <= 1.0) {
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const x = equation(t, 0);
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const y = equation(t, 1);
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limits.minY = Math.min(limits.minY, y);
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limits.minX = Math.min(limits.minX, x);
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limits.maxX = Math.max(limits.maxX, x);
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limits.maxY = Math.max(limits.maxY, y);
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t += 0.1;
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}
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} else if (op === "lineTo") {
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// TODO: Implement this
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} else if (op === "qcurveTo") {
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// TODO: Implement this
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}
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return limits;
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},
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{ minX: Infinity, minY: Infinity, maxX: -Infinity, maxY: -Infinity },
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);
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return [
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minX + element.x,
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minY + element.y,
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maxX + element.x,
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maxY + element.y,
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];
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}
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export function getArrowPoints(element: ExcalidrawElement) {
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const points = element.points;
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const [x1, y1] = points.length >= 2 ? points[points.length - 2] : [0, 0];
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const [x2, y2] = points[points.length - 1];
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const x1 = 0;
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const y1 = 0;
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const x2 = element.width;
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const y2 = element.height;
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const size = 30; // pixels
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const distance = Math.hypot(x2 - x1, y2 - y1);
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@ -135,7 +46,7 @@ export function getArrowPoints(element: ExcalidrawElement) {
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const [x3, y3] = rotate(xs, ys, x2, y2, (-angle * Math.PI) / 180);
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const [x4, y4] = rotate(xs, ys, x2, y2, (angle * Math.PI) / 180);
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return [x2, y2, x3, y3, x4, y4];
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return [x1, y1, x2, y2, x3, y3, x4, y4];
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}
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export function getLinePoints(element: ExcalidrawElement) {
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@ -2,13 +2,11 @@ import { distanceBetweenPointAndSegment } from "../math";
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import { ExcalidrawElement } from "./types";
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import {
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getArrowPoints,
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getDiamondPoints,
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getElementAbsoluteCoords,
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getLinePoints,
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getArrowAbsoluteBounds,
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} from "./bounds";
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import { Point } from "roughjs/bin/geometry";
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import { Drawable, OpSet } from "roughjs/bin/core";
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function isElementDraggableFromInside(element: ExcalidrawElement): boolean {
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return element.backgroundColor !== "transparent" || element.isSelected;
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@ -147,25 +145,18 @@ export function hitTest(
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lineThreshold
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);
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} else if (element.type === "arrow") {
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if (!element.shape) {
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return false;
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}
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const shape = element.shape as Drawable[];
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// If shape does not consist of curve and two line segments
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// for arrow shape, return false
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if (shape.length < 3) return false;
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let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
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// The computation is done at the origin, we need to add a translation
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x -= element.x;
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y -= element.y;
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const [x1, y1, x2, y2] = getArrowAbsoluteBounds(element);
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if (x < x1 || y < y1 - 10 || x > x2 || y > y2 + 10) return false;
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const relX = x - element.x;
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const relY = y - element.y;
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// hit test curve and lien segments for arrow
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return (
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hitTestRoughShape(shape[0].sets, relX, relY) ||
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hitTestRoughShape(shape[1].sets, relX, relY) ||
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hitTestRoughShape(shape[2].sets, relX, relY)
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// \
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distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
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// -----
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distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
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// /
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distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
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);
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} else if (element.type === "line") {
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const [x1, y1, x2, y2] = getLinePoints(element);
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@ -185,82 +176,3 @@ export function hitTest(
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throw new Error("Unimplemented type " + element.type);
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}
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}
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const pointInBezierEquation = (
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p0: Point,
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p1: Point,
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p2: Point,
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p3: Point,
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[mx, my]: Point,
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) => {
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// B(t) = p0 * (1-t)^3 + 3p1 * t * (1-t)^2 + 3p2 * t^2 * (1-t) + p3 * t^3
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const equation = (t: number, idx: number) =>
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Math.pow(1 - t, 3) * p3[idx] +
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3 * t * Math.pow(1 - t, 2) * p2[idx] +
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3 * Math.pow(t, 2) * (1 - t) * p1[idx] +
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p0[idx] * Math.pow(t, 3);
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const epsilon = 20;
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// go through t in increments of 0.01
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let t = 0;
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while (t <= 1.0) {
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const tx = equation(t, 0);
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const ty = equation(t, 1);
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const diff = Math.sqrt(Math.pow(tx - mx, 2) + Math.pow(ty - my, 2));
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if (diff < epsilon) {
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return true;
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}
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t += 0.01;
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}
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return false;
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};
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const hitTestRoughShape = (opSet: OpSet[], x: number, y: number) => {
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// read operations from first opSet
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const ops = opSet[0].ops;
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// set start position as (0,0) just in case
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// move operation does not exist (unlikely but it is worth safekeeping it)
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let currentP: Point = [0, 0];
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return ops.some(({ op, data }, idx) => {
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// There are only four operation types:
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// move, bcurveTo, lineTo, and curveTo
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if (op === "move") {
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// change starting point
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currentP = data as Point;
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// move operation does not draw anything; so, it always
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// returns false
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} else if (op === "bcurveTo") {
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// create points from bezier curve
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// bezier curve stores data as a flattened array of three positions
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// [x1, y1, x2, y2, x3, y3]
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const p1 = [data[0], data[1]] as Point;
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const p2 = [data[2], data[3]] as Point;
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const p3 = [data[4], data[5]] as Point;
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const p0 = currentP;
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currentP = p3;
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// check if points are on the curve
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// cubic bezier curves require four parameters
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// the first parameter is the last stored position (p0)
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let retVal = pointInBezierEquation(p0, p1, p2, p3, [x, y]);
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// set end point of bezier curve as the new starting point for
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// upcoming operations as each operation is based on the last drawn
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// position of the previous operation
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return retVal;
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} else if (op === "lineTo") {
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// TODO: Implement this
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} else if (op === "qcurveTo") {
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// TODO: Implement this
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}
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return false;
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});
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};
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@ -1,6 +1,5 @@
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import { ExcalidrawElement } from "./types";
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import { SceneScroll } from "../scene/types";
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import { getArrowAbsoluteBounds } from "./bounds";
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type Sides = "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se";
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@ -8,31 +7,18 @@ export function handlerRectangles(
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element: ExcalidrawElement,
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{ scrollX, scrollY }: SceneScroll,
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) {
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let elementX2 = 0;
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let elementY2 = 0;
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let elementX1 = Infinity;
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let elementY1 = Infinity;
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let marginX = -8;
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let marginY = -8;
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let minimumSize = 40;
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if (element.type === "arrow") {
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[elementX1, elementY1, elementX2, elementY2] = getArrowAbsoluteBounds(
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element,
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);
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} else {
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elementX1 = element.x;
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elementX2 = element.x + element.width;
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elementY1 = element.y;
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elementY2 = element.y + element.height;
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marginX = element.width < 0 ? 8 : -8;
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marginY = element.height < 0 ? 8 : -8;
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}
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const elementX1 = element.x;
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const elementX2 = element.x + element.width;
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const elementY1 = element.y;
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const elementY2 = element.y + element.height;
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const margin = 4;
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const minimumSize = 40;
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const handlers = {} as { [T in Sides]: number[] };
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const marginX = element.width < 0 ? 8 : -8;
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const marginY = element.height < 0 ? 8 : -8;
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if (Math.abs(elementX2 - elementX1) > minimumSize) {
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handlers["n"] = [
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elementX1 + (elementX2 - elementX1) / 2 + scrollX - 4,
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@ -90,58 +76,11 @@ export function handlerRectangles(
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8,
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]; // se
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if (element.type === "line") {
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if (element.type === "arrow" || element.type === "line") {
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return {
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nw: handlers.nw,
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se: handlers.se,
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} as typeof handlers;
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} else if (element.type === "arrow") {
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if (element.points.length === 2) {
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// only check the last point because starting point is always (0,0)
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const [, p1] = element.points;
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if (p1[0] === 0 || p1[1] === 0) {
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return {
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nw: handlers.nw,
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se: handlers.se,
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} as typeof handlers;
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}
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if (p1[0] > 0 && p1[1] < 0) {
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return {
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ne: handlers.ne,
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sw: handlers.sw,
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} as typeof handlers;
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}
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if (p1[0] > 0 && p1[1] > 0) {
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return {
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nw: handlers.nw,
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se: handlers.se,
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} as typeof handlers;
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}
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if (p1[0] < 0 && p1[1] > 0) {
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return {
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ne: handlers.ne,
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sw: handlers.sw,
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} as typeof handlers;
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}
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if (p1[0] < 0 && p1[1] < 0) {
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return {
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nw: handlers.nw,
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se: handlers.se,
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} as typeof handlers;
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}
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}
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return {
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n: handlers.n,
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s: handlers.s,
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w: handlers.w,
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e: handlers.e,
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} as typeof handlers;
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}
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return handlers;
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|
@ -5,7 +5,6 @@ export {
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getDiamondPoints,
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getArrowPoints,
|
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getLinePoints,
|
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getArrowAbsoluteBounds,
|
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} from "./bounds";
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export { handlerRectangles } from "./handlerRectangles";
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|
@ -1,7 +1,6 @@
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import { randomSeed } from "roughjs/bin/math";
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import nanoid from "nanoid";
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import { Drawable } from "roughjs/bin/core";
|
||||
import { Point } from "roughjs/bin/geometry";
|
||||
|
||||
import { ExcalidrawElement, ExcalidrawTextElement } from "../element/types";
|
||||
import { measureText } from "../utils";
|
||||
@ -35,7 +34,6 @@ export function newElement(
|
||||
isSelected: false,
|
||||
seed: randomSeed(),
|
||||
shape: null as Drawable | Drawable[] | null,
|
||||
points: [] as Point[],
|
||||
};
|
||||
return element;
|
||||
}
|
||||
|
@ -17,7 +17,6 @@ export function resizeTest(
|
||||
|
||||
const filter = Object.keys(handlers).filter(key => {
|
||||
const handler = handlers[key as HandlerRectanglesRet]!;
|
||||
if (!handler) return false;
|
||||
|
||||
return (
|
||||
x + scrollX >= handler[0] &&
|
||||
|
454
src/index.tsx
454
src/index.tsx
@ -42,13 +42,7 @@ import { renderScene } from "./renderer";
|
||||
import { AppState } from "./types";
|
||||
import { ExcalidrawElement } from "./element/types";
|
||||
|
||||
import {
|
||||
isInputLike,
|
||||
debounce,
|
||||
capitalizeString,
|
||||
distance,
|
||||
distance2d,
|
||||
} from "./utils";
|
||||
import { isInputLike, debounce, capitalizeString, distance } from "./utils";
|
||||
import { KEYS, isArrowKey } from "./keys";
|
||||
|
||||
import { findShapeByKey, shapesShortcutKeys, SHAPES } from "./shapes";
|
||||
@ -82,7 +76,6 @@ import {
|
||||
actionSaveScene,
|
||||
actionCopyStyles,
|
||||
actionPasteStyles,
|
||||
actionFinalize,
|
||||
} from "./actions";
|
||||
import { Action, ActionResult } from "./actions/types";
|
||||
import { getDefaultAppState } from "./appState";
|
||||
@ -95,7 +88,6 @@ import { ExportDialog } from "./components/ExportDialog";
|
||||
import { withTranslation } from "react-i18next";
|
||||
import { LanguageList } from "./components/LanguageList";
|
||||
import i18n, { languages, parseDetectedLang } from "./i18n";
|
||||
import { Point } from "roughjs/bin/geometry";
|
||||
import { StoredScenesList } from "./components/StoredScenesList";
|
||||
|
||||
let { elements } = createScene();
|
||||
@ -117,7 +109,6 @@ function setCursorForShape(shape: string) {
|
||||
}
|
||||
}
|
||||
|
||||
const DRAGGING_THRESHOLD = 10; // 10px
|
||||
const ELEMENT_SHIFT_TRANSLATE_AMOUNT = 5;
|
||||
const ELEMENT_TRANSLATE_AMOUNT = 1;
|
||||
const TEXT_TO_CENTER_SNAP_THRESHOLD = 30;
|
||||
@ -177,7 +168,6 @@ export class App extends React.Component<any, AppState> {
|
||||
canvasOnlyActions: Array<Action>;
|
||||
constructor(props: any) {
|
||||
super(props);
|
||||
this.actionManager.registerAction(actionFinalize);
|
||||
this.actionManager.registerAction(actionDeleteSelected);
|
||||
this.actionManager.registerAction(actionSendToBack);
|
||||
this.actionManager.registerAction(actionBringToFront);
|
||||
@ -338,7 +328,17 @@ export class App extends React.Component<any, AppState> {
|
||||
};
|
||||
|
||||
private onKeyDown = (event: KeyboardEvent) => {
|
||||
if (isInputLike(event.target) && event.key !== KEYS.ESCAPE) return;
|
||||
if (event.key === KEYS.ESCAPE && !this.state.draggingElement) {
|
||||
elements = clearSelection(elements);
|
||||
this.setState({});
|
||||
this.setState({ elementType: "selection" });
|
||||
if (window.document.activeElement instanceof HTMLElement) {
|
||||
window.document.activeElement.blur();
|
||||
}
|
||||
event.preventDefault();
|
||||
return;
|
||||
}
|
||||
if (isInputLike(event.target)) return;
|
||||
|
||||
const actionResult = this.actionManager.handleKeyDown(
|
||||
event,
|
||||
@ -387,27 +387,19 @@ export class App extends React.Component<any, AppState> {
|
||||
} else if (event[KEYS.META] && event.code === "KeyZ") {
|
||||
event.preventDefault();
|
||||
|
||||
if (
|
||||
this.state.resizingElement ||
|
||||
this.state.multiElement ||
|
||||
this.state.editingElement
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.shiftKey) {
|
||||
// Redo action
|
||||
const data = history.redoOnce();
|
||||
if (data !== null) {
|
||||
elements = data.elements;
|
||||
this.setState({ ...data.appState });
|
||||
this.setState(data.appState);
|
||||
}
|
||||
} else {
|
||||
// undo action
|
||||
const data = history.undoOnce();
|
||||
if (data !== null) {
|
||||
elements = data.elements;
|
||||
this.setState({ ...data.appState });
|
||||
this.setState(data.appState);
|
||||
}
|
||||
}
|
||||
} else if (event.key === KEYS.SPACE && !isHoldingMouseButton) {
|
||||
@ -578,7 +570,7 @@ export class App extends React.Component<any, AppState> {
|
||||
aria-label={capitalizeString(label)}
|
||||
aria-keyshortcuts={`${label[0]} ${index + 1}`}
|
||||
onChange={() => {
|
||||
this.setState({ elementType: value, multiElement: null });
|
||||
this.setState({ elementType: value });
|
||||
elements = clearSelection(elements);
|
||||
document.documentElement.style.cursor =
|
||||
value === "text" ? CURSOR_TYPE.TEXT : CURSOR_TYPE.CROSSHAIR;
|
||||
@ -1044,28 +1036,11 @@ export class App extends React.Component<any, AppState> {
|
||||
editingElement: element,
|
||||
});
|
||||
return;
|
||||
} else if (this.state.elementType === "arrow") {
|
||||
if (this.state.multiElement) {
|
||||
const { multiElement } = this.state;
|
||||
const { x: rx, y: ry } = multiElement;
|
||||
multiElement.isSelected = true;
|
||||
multiElement.points.push([x - rx, y - ry]);
|
||||
multiElement.shape = null;
|
||||
this.setState({ draggingElement: multiElement });
|
||||
} else {
|
||||
element.isSelected = false;
|
||||
element.points.push([0, 0]);
|
||||
element.shape = null;
|
||||
elements = [...elements, element];
|
||||
this.setState({
|
||||
draggingElement: element,
|
||||
});
|
||||
}
|
||||
} else {
|
||||
elements = [...elements, element];
|
||||
this.setState({ multiElement: null, draggingElement: element });
|
||||
}
|
||||
|
||||
elements = [...elements, element];
|
||||
this.setState({ draggingElement: element });
|
||||
|
||||
let lastX = x;
|
||||
let lastY = y;
|
||||
|
||||
@ -1074,75 +1049,6 @@ export class App extends React.Component<any, AppState> {
|
||||
lastY = e.clientY - CANVAS_WINDOW_OFFSET_TOP;
|
||||
}
|
||||
|
||||
let resizeArrowFn:
|
||||
| ((
|
||||
element: ExcalidrawElement,
|
||||
p1: Point,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
mouseX: number,
|
||||
mouseY: number,
|
||||
perfect: boolean,
|
||||
) => void)
|
||||
| null = null;
|
||||
|
||||
const arrowResizeOrigin = (
|
||||
element: ExcalidrawElement,
|
||||
p1: Point,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
mouseX: number,
|
||||
mouseY: number,
|
||||
perfect: boolean,
|
||||
) => {
|
||||
// TODO: Implement perfect sizing for origin
|
||||
if (perfect) {
|
||||
const absPx = p1[0] + element.x;
|
||||
const absPy = p1[1] + element.y;
|
||||
|
||||
let { width, height } = getPerfectElementSize(
|
||||
"arrow",
|
||||
mouseX - element.x - p1[0],
|
||||
mouseY - element.y - p1[1],
|
||||
);
|
||||
|
||||
const dx = element.x + width + p1[0];
|
||||
const dy = element.y + height + p1[1];
|
||||
element.x = dx;
|
||||
element.y = dy;
|
||||
p1[0] = absPx - element.x;
|
||||
p1[1] = absPy - element.y;
|
||||
} else {
|
||||
element.x += deltaX;
|
||||
element.y += deltaY;
|
||||
p1[0] -= deltaX;
|
||||
p1[1] -= deltaY;
|
||||
}
|
||||
};
|
||||
|
||||
const arrowResizeEnd = (
|
||||
element: ExcalidrawElement,
|
||||
p1: Point,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
mouseX: number,
|
||||
mouseY: number,
|
||||
perfect: boolean,
|
||||
) => {
|
||||
if (perfect) {
|
||||
const { width, height } = getPerfectElementSize(
|
||||
"arrow",
|
||||
mouseX - element.x,
|
||||
mouseY - element.y,
|
||||
);
|
||||
p1[0] = width;
|
||||
p1[1] = height;
|
||||
} else {
|
||||
p1[0] += deltaX;
|
||||
p1[1] += deltaY;
|
||||
}
|
||||
};
|
||||
|
||||
const onMouseMove = (e: MouseEvent) => {
|
||||
const target = e.target;
|
||||
if (!(target instanceof HTMLElement)) {
|
||||
@ -1169,16 +1075,6 @@ export class App extends React.Component<any, AppState> {
|
||||
return;
|
||||
}
|
||||
|
||||
// for arrows, don't start dragging until a given threshold
|
||||
// to ensure we don't create a 2-point arrow by mistake when
|
||||
// user clicks mouse in a way that it moves a tiny bit (thus
|
||||
// triggering mousemove)
|
||||
if (!draggingOccurred && this.state.elementType === "arrow") {
|
||||
const { x, y } = viewportCoordsToSceneCoords(e, this.state);
|
||||
if (distance2d(x, y, originX, originY) < DRAGGING_THRESHOLD)
|
||||
return;
|
||||
}
|
||||
|
||||
if (isResizingElements && this.state.resizingElement) {
|
||||
const el = this.state.resizingElement;
|
||||
const selectedElements = elements.filter(el => el.isSelected);
|
||||
@ -1191,217 +1087,73 @@ export class App extends React.Component<any, AppState> {
|
||||
element.type === "line" || element.type === "arrow";
|
||||
switch (resizeHandle) {
|
||||
case "nw":
|
||||
if (
|
||||
element.type === "arrow" &&
|
||||
element.points.length === 2
|
||||
) {
|
||||
const [, p1] = element.points;
|
||||
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] < 0 || p1[1] < 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(
|
||||
element,
|
||||
p1,
|
||||
deltaX,
|
||||
deltaY,
|
||||
x,
|
||||
y,
|
||||
e.shiftKey,
|
||||
);
|
||||
} else {
|
||||
element.width -= deltaX;
|
||||
element.x += deltaX;
|
||||
|
||||
if (e.shiftKey) {
|
||||
if (isLinear) {
|
||||
resizePerfectLineForNWHandler(element, x, y);
|
||||
} else {
|
||||
element.y += element.height - element.width;
|
||||
element.height = element.width;
|
||||
}
|
||||
} else {
|
||||
element.height -= deltaY;
|
||||
element.y += deltaY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "ne":
|
||||
if (
|
||||
element.type === "arrow" &&
|
||||
element.points.length === 2
|
||||
) {
|
||||
const [, p1] = element.points;
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] >= 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(
|
||||
element,
|
||||
p1,
|
||||
deltaX,
|
||||
deltaY,
|
||||
x,
|
||||
y,
|
||||
e.shiftKey,
|
||||
);
|
||||
} else {
|
||||
element.width += deltaX;
|
||||
if (e.shiftKey) {
|
||||
element.y += element.height - element.width;
|
||||
element.height = element.width;
|
||||
} else {
|
||||
element.height -= deltaY;
|
||||
element.y += deltaY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "sw":
|
||||
if (
|
||||
element.type === "arrow" &&
|
||||
element.points.length === 2
|
||||
) {
|
||||
const [, p1] = element.points;
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] <= 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(
|
||||
element,
|
||||
p1,
|
||||
deltaX,
|
||||
deltaY,
|
||||
x,
|
||||
y,
|
||||
e.shiftKey,
|
||||
);
|
||||
} else {
|
||||
element.width -= deltaX;
|
||||
element.x += deltaX;
|
||||
if (e.shiftKey) {
|
||||
element.height = element.width;
|
||||
} else {
|
||||
element.height += deltaY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "se":
|
||||
if (
|
||||
element.type === "arrow" &&
|
||||
element.points.length === 2
|
||||
) {
|
||||
const [, p1] = element.points;
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] > 0 || p1[1] > 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(
|
||||
element,
|
||||
p1,
|
||||
deltaX,
|
||||
deltaY,
|
||||
x,
|
||||
y,
|
||||
e.shiftKey,
|
||||
);
|
||||
} else {
|
||||
if (e.shiftKey) {
|
||||
if (isLinear) {
|
||||
const { width, height } = getPerfectElementSize(
|
||||
element.type,
|
||||
x - element.x,
|
||||
y - element.y,
|
||||
);
|
||||
element.width = width;
|
||||
element.height = height;
|
||||
} else {
|
||||
element.width += deltaX;
|
||||
element.height = element.width;
|
||||
}
|
||||
} else {
|
||||
element.width += deltaX;
|
||||
element.height += deltaY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "n": {
|
||||
element.height -= deltaY;
|
||||
element.y += deltaY;
|
||||
|
||||
if (element.points.length > 0) {
|
||||
const len = element.points.length;
|
||||
|
||||
const points = [...element.points].sort(
|
||||
(a, b) => a[1] - b[1],
|
||||
);
|
||||
|
||||
for (let i = 1; i < points.length; ++i) {
|
||||
const pnt = points[i];
|
||||
pnt[1] -= deltaY / (len - i);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "w": {
|
||||
element.width -= deltaX;
|
||||
element.x += deltaX;
|
||||
|
||||
if (element.points.length > 0) {
|
||||
const len = element.points.length;
|
||||
const points = [...element.points].sort(
|
||||
(a, b) => a[0] - b[0],
|
||||
);
|
||||
|
||||
for (let i = 0; i < points.length; ++i) {
|
||||
const pnt = points[i];
|
||||
pnt[0] -= deltaX / (len - i);
|
||||
if (e.shiftKey) {
|
||||
if (isLinear) {
|
||||
resizePerfectLineForNWHandler(element, x, y);
|
||||
} else {
|
||||
element.y += element.height - element.width;
|
||||
element.height = element.width;
|
||||
}
|
||||
} else {
|
||||
element.height -= deltaY;
|
||||
element.y += deltaY;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "s": {
|
||||
element.height += deltaY;
|
||||
if (element.points.length > 0) {
|
||||
const len = element.points.length;
|
||||
const points = [...element.points].sort(
|
||||
(a, b) => a[1] - b[1],
|
||||
);
|
||||
|
||||
for (let i = 1; i < points.length; ++i) {
|
||||
const pnt = points[i];
|
||||
pnt[1] += deltaY / (len - i);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "e": {
|
||||
case "ne":
|
||||
element.width += deltaX;
|
||||
if (element.points.length > 0) {
|
||||
const len = element.points.length;
|
||||
const points = [...element.points].sort(
|
||||
(a, b) => a[0] - b[0],
|
||||
);
|
||||
|
||||
for (let i = 1; i < points.length; ++i) {
|
||||
const pnt = points[i];
|
||||
pnt[0] += deltaX / (len - i);
|
||||
}
|
||||
if (e.shiftKey) {
|
||||
element.y += element.height - element.width;
|
||||
element.height = element.width;
|
||||
} else {
|
||||
element.height -= deltaY;
|
||||
element.y += deltaY;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "sw":
|
||||
element.width -= deltaX;
|
||||
element.x += deltaX;
|
||||
if (e.shiftKey) {
|
||||
element.height = element.width;
|
||||
} else {
|
||||
element.height += deltaY;
|
||||
}
|
||||
break;
|
||||
case "se":
|
||||
if (e.shiftKey) {
|
||||
if (isLinear) {
|
||||
const { width, height } = getPerfectElementSize(
|
||||
element.type,
|
||||
x - element.x,
|
||||
y - element.y,
|
||||
);
|
||||
element.width = width;
|
||||
element.height = height;
|
||||
} else {
|
||||
element.width += deltaX;
|
||||
element.height = element.width;
|
||||
}
|
||||
} else {
|
||||
element.width += deltaX;
|
||||
element.height += deltaY;
|
||||
}
|
||||
break;
|
||||
case "n":
|
||||
element.height -= deltaY;
|
||||
element.y += deltaY;
|
||||
break;
|
||||
case "w":
|
||||
element.width -= deltaX;
|
||||
element.x += deltaX;
|
||||
break;
|
||||
case "s":
|
||||
element.height += deltaY;
|
||||
break;
|
||||
case "e":
|
||||
element.width += deltaX;
|
||||
break;
|
||||
}
|
||||
|
||||
if (resizeHandle) {
|
||||
@ -1483,30 +1235,6 @@ export class App extends React.Component<any, AppState> {
|
||||
|
||||
draggingElement.width = width;
|
||||
draggingElement.height = height;
|
||||
|
||||
if (this.state.elementType === "arrow") {
|
||||
draggingOccurred = true;
|
||||
const points = draggingElement.points;
|
||||
let dx = x - draggingElement.x;
|
||||
let dy = y - draggingElement.y;
|
||||
|
||||
if (e.shiftKey && points.length === 2) {
|
||||
({ width: dx, height: dy } = getPerfectElementSize(
|
||||
this.state.elementType,
|
||||
dx,
|
||||
dy,
|
||||
));
|
||||
}
|
||||
|
||||
if (points.length === 1) {
|
||||
points.push([dx, dy]);
|
||||
} else if (points.length > 1) {
|
||||
const pnt = points[points.length - 1];
|
||||
pnt[0] = dx;
|
||||
pnt[1] = dy;
|
||||
}
|
||||
}
|
||||
|
||||
draggingElement.shape = null;
|
||||
|
||||
if (this.state.elementType === "selection") {
|
||||
@ -1530,33 +1258,15 @@ export class App extends React.Component<any, AppState> {
|
||||
const {
|
||||
draggingElement,
|
||||
resizingElement,
|
||||
multiElement,
|
||||
elementType,
|
||||
elementLocked,
|
||||
} = this.state;
|
||||
|
||||
resizeArrowFn = null;
|
||||
lastMouseUp = null;
|
||||
isHoldingMouseButton = false;
|
||||
window.removeEventListener("mousemove", onMouseMove);
|
||||
window.removeEventListener("mouseup", onMouseUp);
|
||||
|
||||
if (elementType === "arrow") {
|
||||
if (draggingElement!.points.length > 1) {
|
||||
history.resumeRecording();
|
||||
}
|
||||
if (!draggingOccurred && !multiElement) {
|
||||
this.setState({ multiElement: this.state.draggingElement });
|
||||
} else if (draggingOccurred && !multiElement) {
|
||||
this.state.draggingElement!.isSelected = true;
|
||||
this.setState({
|
||||
draggingElement: null,
|
||||
elementType: "selection",
|
||||
});
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
elementType !== "selection" &&
|
||||
draggingElement &&
|
||||
@ -1641,15 +1351,9 @@ export class App extends React.Component<any, AppState> {
|
||||
window.addEventListener("mousemove", onMouseMove);
|
||||
window.addEventListener("mouseup", onMouseUp);
|
||||
|
||||
if (
|
||||
!this.state.multiElement ||
|
||||
(this.state.multiElement &&
|
||||
this.state.multiElement.points.length < 2)
|
||||
) {
|
||||
// We don't want to save history on mouseDown, only on mouseUp when it's fully configured
|
||||
history.skipRecording();
|
||||
this.setState({});
|
||||
}
|
||||
// We don't want to save history on mouseDown, only on mouseUp when it's fully configured
|
||||
history.skipRecording();
|
||||
this.setState({});
|
||||
}}
|
||||
onDoubleClick={e => {
|
||||
const { x, y } = viewportCoordsToSceneCoords(e, this.state);
|
||||
|
65
src/math.ts
65
src/math.ts
@ -1,5 +1,3 @@
|
||||
import { Point } from "roughjs/bin/geometry";
|
||||
|
||||
// https://stackoverflow.com/a/6853926/232122
|
||||
export function distanceBetweenPointAndSegment(
|
||||
x: number,
|
||||
@ -54,66 +52,3 @@ export function rotate(
|
||||
(x1 - x2) * Math.sin(angle) + (y1 - y2) * Math.cos(angle) + y2,
|
||||
];
|
||||
}
|
||||
|
||||
export const getPointOnAPath = (point: Point, path: Point[]) => {
|
||||
const [px, py] = point;
|
||||
const [start, ...other] = path;
|
||||
let [lastX, lastY] = start;
|
||||
let kLine: number = 0;
|
||||
let idx: number = 0;
|
||||
|
||||
// if any item in the array is true, it means that a point is
|
||||
// on some segment of a line based path
|
||||
const retVal = other.some(([x2, y2], i) => {
|
||||
// we always take a line when dealing with line segments
|
||||
const x1 = lastX;
|
||||
const y1 = lastY;
|
||||
|
||||
lastX = x2;
|
||||
lastY = y2;
|
||||
|
||||
// if a point is not within the domain of the line segment
|
||||
// it is not on the line segment
|
||||
if (px < x1 || px > x2) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if all points lie on the same line
|
||||
// y1 = kx1 + b, y2 = kx2 + b
|
||||
// y2 - y1 = k(x2 - x2) -> k = (y2 - y1) / (x2 - x1)
|
||||
|
||||
// coefficient for the line (p0, p1)
|
||||
const kL = (y2 - y1) / (x2 - x1);
|
||||
|
||||
// coefficient for the line segment (p0, point)
|
||||
const kP1 = (py - y1) / (px - x1);
|
||||
|
||||
// coefficient for the line segment (point, p1)
|
||||
const kP2 = (py - y2) / (px - x2);
|
||||
|
||||
// because we are basing both lines from the same starting point
|
||||
// the only option for collinearity is having same coefficients
|
||||
|
||||
// using it for floating point comparisons
|
||||
const epsilon = 0.3;
|
||||
|
||||
// if coefficient is more than an arbitrary epsilon,
|
||||
// these lines are nor collinear
|
||||
if (Math.abs(kP1 - kL) > epsilon && Math.abs(kP2 - kL) > epsilon) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// store the coefficient because we are goint to need it
|
||||
kLine = kL;
|
||||
idx = i;
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Return a coordinate that is always on the line segment
|
||||
if (retVal === true) {
|
||||
return { x: point[0], y: kLine * point[0], segment: idx };
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
|
@ -7,7 +7,6 @@ import {
|
||||
} from "../element/bounds";
|
||||
import { RoughCanvas } from "roughjs/bin/canvas";
|
||||
import { Drawable } from "roughjs/bin/core";
|
||||
import { Point } from "roughjs/bin/geometry";
|
||||
import { RoughSVG } from "roughjs/bin/svg";
|
||||
import { RoughGenerator } from "roughjs/bin/generator";
|
||||
import { SVG_NS } from "../utils";
|
||||
@ -90,23 +89,18 @@ function generateElement(
|
||||
);
|
||||
break;
|
||||
case "arrow": {
|
||||
const [x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
||||
const [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
||||
const options = {
|
||||
stroke: element.strokeColor,
|
||||
strokeWidth: element.strokeWidth,
|
||||
roughness: element.roughness,
|
||||
seed: element.seed,
|
||||
};
|
||||
// points array can be empty in the beginning, so it is important to add
|
||||
// initial position to it
|
||||
const points: Point[] = element.points.length
|
||||
? element.points
|
||||
: [[0, 0]];
|
||||
element.shape = [
|
||||
// \
|
||||
generator.line(x3, y3, x2, y2, options),
|
||||
// -----
|
||||
generator.curve(points, options),
|
||||
generator.line(x1, y1, x2, y2, options),
|
||||
// /
|
||||
generator.line(x4, y4, x2, y2, options),
|
||||
];
|
||||
@ -175,6 +169,7 @@ export function renderElement(
|
||||
context.fillStyle = fillStyle;
|
||||
context.font = font;
|
||||
context.globalAlpha = 1;
|
||||
break;
|
||||
} else {
|
||||
throw new Error("Unimplemented type " + element.type);
|
||||
}
|
||||
|
@ -76,7 +76,10 @@ export function renderScene(
|
||||
element.y + sceneState.scrollY,
|
||||
);
|
||||
renderElement(element, rc, context);
|
||||
context.resetTransform();
|
||||
context.translate(
|
||||
-element.x - sceneState.scrollX,
|
||||
-element.y - sceneState.scrollY,
|
||||
);
|
||||
});
|
||||
|
||||
if (renderSelection) {
|
||||
@ -104,11 +107,9 @@ export function renderScene(
|
||||
|
||||
if (selectedElements.length === 1 && selectedElements[0].type !== "text") {
|
||||
const handlers = handlerRectangles(selectedElements[0], sceneState);
|
||||
Object.values(handlers)
|
||||
.filter(handler => handler !== undefined)
|
||||
.forEach(handler => {
|
||||
context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
|
||||
});
|
||||
Object.values(handlers).forEach(handler => {
|
||||
context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@ -148,20 +149,11 @@ function isVisibleElement(
|
||||
canvasHeight: number,
|
||||
) {
|
||||
let [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
|
||||
if (element.type !== "arrow") {
|
||||
x1 += scrollX;
|
||||
y1 += scrollY;
|
||||
x2 += scrollX;
|
||||
y2 += scrollY;
|
||||
return x2 >= 0 && x1 <= canvasWidth && y2 >= 0 && y1 <= canvasHeight;
|
||||
} else {
|
||||
return (
|
||||
x2 + scrollX >= 0 &&
|
||||
x1 + scrollX <= canvasWidth &&
|
||||
y2 + scrollY >= 0 &&
|
||||
y1 + scrollY <= canvasHeight
|
||||
);
|
||||
}
|
||||
x1 += scrollX;
|
||||
y1 += scrollY;
|
||||
x2 += scrollX;
|
||||
y2 += scrollY;
|
||||
return x2 >= 0 && x1 <= canvasWidth && y2 >= 0 && y1 <= canvasHeight;
|
||||
}
|
||||
|
||||
// This should be only called for exporting purposes
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
|
||||
import { getDefaultAppState, cleanAppStateForExport } from "../appState";
|
||||
import { getDefaultAppState } from "../appState";
|
||||
|
||||
import { AppState } from "../types";
|
||||
import { ExportType, PreviousScene } from "./types";
|
||||
@ -24,7 +24,7 @@ const BACKEND_GET = "https://json.excalidraw.com/api/v1/";
|
||||
|
||||
interface DataState {
|
||||
elements: readonly ExcalidrawElement[];
|
||||
appState: AppState | null;
|
||||
appState: AppState;
|
||||
selectedId?: number;
|
||||
}
|
||||
|
||||
@ -36,9 +36,10 @@ export function serializeAsJSON(
|
||||
{
|
||||
type: "excalidraw",
|
||||
version: 1,
|
||||
source: window.location.origin,
|
||||
appState: {
|
||||
viewBackgroundColor: appState.viewBackgroundColor,
|
||||
},
|
||||
elements: elements.map(({ shape, isSelected, ...el }) => el),
|
||||
appState: cleanAppStateForExport(appState),
|
||||
},
|
||||
null,
|
||||
2,
|
||||
@ -254,7 +255,7 @@ export async function exportCanvas(
|
||||
|
||||
function restore(
|
||||
savedElements: readonly ExcalidrawElement[],
|
||||
savedState: AppState | null,
|
||||
savedState: AppState,
|
||||
): DataState {
|
||||
return {
|
||||
elements: savedElements.map(element => ({
|
||||
@ -290,7 +291,7 @@ export function restoreFromLocalStorage() {
|
||||
let appState = null;
|
||||
if (savedState) {
|
||||
try {
|
||||
appState = JSON.parse(savedState) as AppState;
|
||||
appState = JSON.parse(savedState);
|
||||
} catch (e) {
|
||||
// Do nothing because appState is already null
|
||||
}
|
||||
|
@ -3,7 +3,6 @@ import { ExcalidrawElement } from "./element/types";
|
||||
export type AppState = {
|
||||
draggingElement: ExcalidrawElement | null;
|
||||
resizingElement: ExcalidrawElement | null;
|
||||
multiElement: ExcalidrawElement | null;
|
||||
// element being edited, but not necessarily added to elements array yet
|
||||
// (e.g. text element when typing into the input)
|
||||
editingElement: ExcalidrawElement | null;
|
||||
|
@ -103,9 +103,3 @@ export function removeSelection() {
|
||||
export function distance(x: number, y: number) {
|
||||
return Math.abs(x - y);
|
||||
}
|
||||
|
||||
export function distance2d(x1: number, y1: number, x2: number, y2: number) {
|
||||
const xd = x2 - x1;
|
||||
const yd = y2 - y1;
|
||||
return Math.sqrt(xd * xd + yd * yd);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user