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fix: memory leak - scene.destroy() and window.launchQueue (#8198)
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@ -2490,7 +2490,9 @@ class App extends React.Component<AppProps, AppState> {
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}
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public componentWillUnmount() {
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(window as any).launchQueue?.setConsumer(() => {});
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this.renderer.destroy();
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this.scene.destroy();
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this.scene = new Scene();
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this.fonts = new Fonts({ scene: this.scene });
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this.renderer = new Renderer(this.scene);
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@ -2499,7 +2501,6 @@ class App extends React.Component<AppProps, AppState> {
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this.resizeObserver?.disconnect();
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this.unmounted = true;
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this.removeEventListeners();
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this.scene.destroy();
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this.library.destroy();
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this.laserTrails.stop();
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this.eraserTrail.stop();
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